ch.claudio.jogl
Class LotOfDots

java.lang.Object
  extended by ch.claudio.jogl.LotOfDots

public class LotOfDots
extends java.lang.Object


Constructor Summary
LotOfDots()
           
 
Method Summary
 void display(GLAutoDrawable drawable)
           
 void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged)
           
 void init(GLAutoDrawable drawable)
          Called by the drawable immediately after the OpenGL context is initialized for the first time.
static void main(java.lang.String[] args)
           
 void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

LotOfDots

public LotOfDots()
Method Detail

init

public void init(GLAutoDrawable drawable)
Called by the drawable immediately after the OpenGL context is initialized for the first time. Can be used to perform one-time OpenGL initialization such as setup of lights and display lists.

Parameters:
drawable - The GLDrawable object.

display

public void display(GLAutoDrawable drawable)

displayChanged

public void displayChanged(GLAutoDrawable drawable,
                           boolean modeChanged,
                           boolean deviceChanged)

reshape

public void reshape(GLAutoDrawable drawable,
                    int x,
                    int y,
                    int width,
                    int height)

main

public static void main(java.lang.String[] args)