ch.claudio.jogl
Class LotOfDots
java.lang.Object
ch.claudio.jogl.LotOfDots
public class LotOfDots
- extends java.lang.Object
Method Summary |
void |
display(GLAutoDrawable drawable)
|
void |
displayChanged(GLAutoDrawable drawable,
boolean modeChanged,
boolean deviceChanged)
|
void |
init(GLAutoDrawable drawable)
Called by the drawable immediately after the OpenGL context is initialized
for the first time. |
static void |
main(java.lang.String[] args)
|
void |
reshape(GLAutoDrawable drawable,
int x,
int y,
int width,
int height)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
LotOfDots
public LotOfDots()
init
public void init(GLAutoDrawable drawable)
- Called by the drawable immediately after the OpenGL context is initialized
for the first time. Can be used to perform one-time OpenGL initialization
such as setup of lights and display lists.
- Parameters:
drawable
- The GLDrawable object.
display
public void display(GLAutoDrawable drawable)
displayChanged
public void displayChanged(GLAutoDrawable drawable,
boolean modeChanged,
boolean deviceChanged)
reshape
public void reshape(GLAutoDrawable drawable,
int x,
int y,
int width,
int height)
main
public static void main(java.lang.String[] args)